Category Archives: Xna

XNA – Deadvasion

Well, there are some screens of my game Deadvasion, the rules are clear you have to reach the city, without touch the bombs and if you want, use some brains for extra energy.

It’s my first game in XNA and Farseer, it’s not a big deal, but I learn quite a lot, in the future I ‘ll post some useful code and a video with the gameplay.
Capturatitulo gameplay

 

By the way, all the graphics was made by me.

Farseer, first approach

Farseer is a Physics Engine for XNA, I’m doing a little research, and I will use this post like a memo, with some links I’ve found:

  • http://farseerphysics.codeplex.com/documentation
  • http://www.flatredball.com/frb/docs/index.php?title=FlatRedBallXna:Tutorials:Farseer
  • http://www.sgtconker.com/2010/09/article-xna-farseer-platform-physics-tutorial/
  • http://www.andybeaulieu.com/Home/tabid/67/EntryID/89/Default.aspx
  • http://www.xnatutorial.com/?p=62
  • http://www.laumania.net/post/Getting-started-with-Farseer-Physics-Engine-1005-(Silverlight-2-beta-1).aspx
  • http://www.igda.org.my/gameinc/?s=farseer&searchsubmit=
  • http://www.farseergames.com/storage/farseerphysics/Manual2.1.htm